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= Clan Jade Wolf =
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Problems, requests or comments regarding Funbocks? (guests allowed)
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[quote=Spooky] Ok, so, may be you have the same problem as me. As I explained in game, I seem to experience severe UDP packet loss, when there are lots of players on the server (even 16 seems to be enough for me to notice some oddities, 20 and more and it gets completely unplayable). Ever since 0.6 this problem got worse for me, before 0.6 I didn't notice it that often, but now it happens definitely every time I am on a server with more than 20 players and it really got unplayable. The culprit in my case is my RouterModem from the ISP, it doesn't seem to deal well with UDP packets that are large and come in great numbers in a short time. I searched around a bit for a UDP packet loss testing tool (testing for UDP packet loss is not so straight forward, since it's a connection less protocol, with no handshaking abilities) and found this one: http://tptest.sourceforge.net/ (exe: https://dl.dropbox.com/u/2309215/tp312eng.exe ). You can play around there and do some testings. My own testings look conclusive with large 1600 byte packets, I experience severe UDP packet loss there, depending on the Modem I use and the server I choose for testing. When I test on another internet connection for comparison, I get no packet loss whatsoever (or very very little). I don't know if Crysis Wars/MWLL really does send 1600 byte packets to the client, I only ever saw 1500 ones on my end coming in. Start it up, go to File - Advanced Mode, set the Test time to 60 seconds and the mode to "Receive" for instance and play around with packet sizes of 1500 and 1600 bytes and the Packets per second and observe at how many packets per second you get packet loss. Note: the Datarate (bits per second) shouldn't exceed your download bandwidth (or upload bandwidth when sending). 5670000 bits/sec in your case for instance (e.g. 400 packets per second when using 1500 byte packets). https://dl.dropboxusercontent.com/u/2309215/tptest.png I have sent you my results per PM on the MWLL forum.[/quote]
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