Re: New UCGO Server August 30, 2014 04:32PM |
Registered: 13 years ago Posts: 1,251 Warrior |
Quote
Bill
I'm glad you're enjoying it but can't we just have fun with a game a little without planning out how to steamroll rape every element of it?
Re: New UCGO Server August 30, 2014 10:15PM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: New UCGO Server August 31, 2014 09:18PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: New UCGO Server September 01, 2014 10:11PM |
Registered: 12 years ago Posts: 1,085 |
Re: New UCGO Server September 02, 2014 12:16AM |
Registered: 13 years ago Posts: 1,251 Warrior |
Quote
Trunham
pic
Re: New UCGO Server September 02, 2014 10:48AM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: New UCGO Server September 02, 2014 02:58PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: New UCGO Server September 03, 2014 12:16AM |
Registered: 13 years ago Posts: 1,251 Warrior |
Re: New UCGO Server September 03, 2014 04:32AM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: New UCGO Server September 03, 2014 11:45AM |
Registered: 12 years ago Posts: 1,085 |
Re: New UCGO Server September 03, 2014 06:16PM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: New UCGO Server September 04, 2014 04:02AM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Quote
Deathbane
Its still about the same. beam weapons, especially melee ones, fall apart rapidly fast.
This isn't so bad in the alpha.. where you can just buy them or craft infinity of them..
But live they will be expensive and take resources to create.
The only beam rifle i can see us producing in any number it the zaku beam sniper rifle.
Re: New UCGO Server September 04, 2014 08:11PM |
Registered: 12 years ago Posts: 1,085 |
Re: New UCGO Server September 06, 2014 04:05PM |
Registered: 13 years ago Posts: 1,251 Warrior |
Re: New UCGO Server September 07, 2014 02:17AM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: New UCGO Server September 07, 2014 11:32AM |
Registered: 13 years ago Posts: 1,251 Warrior |
Re: New UCGO Server September 10, 2014 09:21PM |
Registered: 13 years ago Posts: 1,251 Warrior |
Re: New UCGO Server September 11, 2014 05:08AM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: New UCGO Server September 11, 2014 12:13PM |
Registered: 13 years ago Posts: 1,251 Warrior |
Re: New UCGO Server September 12, 2014 01:25AM |
Registered: 12 years ago Posts: 1,085 |
Re: New UCGO Server September 13, 2014 10:28PM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: New UCGO Server September 13, 2014 11:35PM |
Registered: 13 years ago Posts: 1,251 Warrior |
Re: New UCGO Server September 14, 2014 12:17AM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: New UCGO Server September 14, 2014 11:24AM |
Registered: 12 years ago Posts: 1,085 |
Re: New UCGO Server September 15, 2014 02:37PM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: New UCGO Server September 15, 2014 09:42PM |
Registered: 12 years ago Posts: 1,085 |
Re: New UCGO Server September 16, 2014 03:00PM |
Registered: 13 years ago Posts: 1,251 Warrior |
Re: New UCGO Server September 16, 2014 10:02PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: New UCGO Server September 17, 2014 10:51AM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: New UCGO Server September 17, 2014 11:40PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: New UCGO Server September 18, 2014 12:26PM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: New UCGO Server September 19, 2014 01:12AM |
Registered: 12 years ago Posts: 1,085 |
Re: New UCGO Server September 19, 2014 06:44AM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: New UCGO Server September 19, 2014 10:42AM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: New UCGO Server September 19, 2014 07:39PM |
Registered: 12 years ago Posts: 1,085 |
Re: New UCGO Server September 20, 2014 01:58AM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: New UCGO Server September 21, 2014 01:10AM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: New UCGO Server September 21, 2014 08:00PM |
Registered: 12 years ago Posts: 1,085 |
Re: New UCGO Server September 22, 2014 03:35PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Quote
Deathbane
All of them for this timeline, including the hildolf mobile tank we hope.
We have a planned release date, it will be being release in the CBT shortly. Not long at all now guys.
I will be inviting more testers, and if you could help out test the final npc zones, you'll help power my stiffy.
Quote
Wiki Hildolfr
In U.C.0072, the Principality of Zeon begins development of a super-tank equipped with a nuclear fusion reactor and able to attack tactical targets such as armored fortresses or Big Tray-class land battleships. The Hildofr was completed in U.C. 0077. Rather being called a Mobile Armor, it belongs to a category of its own, termed "Mobile Tank." As a tank, the YMT-05 Hildolfr is a mobile weapon designed for tactical artillery combat on Earth. Though having a relatively large and heavy frame, the tank is surprisingly fast and agile, and is equipped with a powerful 30cm cannon that is capable of firing various projectile types with a maximum range of 32 kilometers. The power of the cannon is so great that the Hildolfr needs to be braced or else risk being knocked over by the sheer force of the shot's recoil. It is also equipped with multiple smoke dispensers.
The Hildolfr is capable of a partial transformation where the fixed artillery turret is raised, revealing a mobile suit-style torso and manipulator arms. In this form, the Hildolfr can use the arms to adequately wield MS weapons such as a Zaku unit's machine gun. The Hildolfr can still use its main cannon, however, because of the placement of the armature locks, it can no longer be braced, thus it risks being keeled over by each shot. The locks can still be used as crude melee weapons to a limited degree. Overall, in this form, the Hildolfr is much like the Federation's RX-75 Guntank, only with slightly less secondary firepower and stability, though with greater range as the torso can pivot independently of the main body giving it ample dexterity even in a close quarters battle.
Re: New UCGO Server September 22, 2014 03:42PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: New UCGO Server September 22, 2014 11:00PM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: New UCGO Server September 23, 2014 01:47AM |
Registered: 13 years ago Posts: 190 Warrior |
Re: New UCGO Server September 23, 2014 10:31AM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: New UCGO Server September 23, 2014 03:15PM |
Registered: 12 years ago Posts: 706 Warrior |
Re: New UCGO Server September 24, 2014 04:35AM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: New UCGO Server September 24, 2014 01:28PM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: New UCGO Server September 24, 2014 02:20PM |
Registered: 12 years ago Posts: 1,085 |
Re: New UCGO Server September 24, 2014 08:06PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: New UCGO Server September 25, 2014 11:26AM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: New UCGO Server September 26, 2014 12:25AM |
Registered: 13 years ago Posts: 1,830 Star Captain |