Re: Elite. Dangerous May 08, 2015 10:20AM |
Registered: 12 years ago Posts: 706 Warrior |
Re: Elite. Dangerous May 11, 2015 04:05PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: Elite. Dangerous May 12, 2015 01:33AM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: Elite. Dangerous May 17, 2015 04:48AM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: Elite. Dangerous May 17, 2015 10:24AM |
Registered: 13 years ago Posts: 1,251 Warrior |
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Yalk
Alright
Playing this now, faggots
(Thanks for the green hud bane, orange was painful)
Will slowly make my way to your location and build up some credits along the way
Re: Elite. Dangerous May 17, 2015 03:08PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: Elite. Dangerous May 17, 2015 06:02PM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: Elite. Dangerous May 17, 2015 06:04PM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: Elite. Dangerous May 17, 2015 08:46PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: Elite. Dangerous May 18, 2015 01:12PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: Elite. Dangerous May 18, 2015 03:07PM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: Elite. Dangerous May 18, 2015 05:28PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: Elite. Dangerous May 19, 2015 09:47AM |
Registered: 13 years ago Posts: 269 Star Commander |
Re: Elite. Dangerous May 19, 2015 02:56PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: Elite. Dangerous May 19, 2015 04:01PM |
Registered: 13 years ago Posts: 269 Star Commander |
Re: Elite. Dangerous May 19, 2015 05:33PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Quote
eRkkituo
What I'm mostly getting at is that the power usage curve is pretty steep as you upgrade things; hence the offer for a million so you can pop in an A rating generator (around 500k in class 3) early on and not worry about it so much. Plus you'd still have half of the money left over, so you can cover the insurance (and some smaller bumps in equipment grade).
Re: Elite. Dangerous May 19, 2015 06:14PM |
Registered: 13 years ago Posts: 269 Star Commander |
Re: Elite. Dangerous May 19, 2015 08:12PM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: Elite. Dangerous May 19, 2015 09:14PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
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Deathbane
Palladium is a good choice.. just be careful where you do it..
ill be on tonight.
Re: Elite. Dangerous May 19, 2015 09:17PM |
Registered: 13 years ago Posts: 1,251 Warrior |
Loitering in the docking area for 2 seconds? 200 cr fine or instant death. You have 30 seconds to comply.Quote
Yalk
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Deathbane
Palladium is a good choice.. just be careful where you do it..
ill be on tonight.
my late ass time of night? or normal person time of night?
I want to take my new ship out for some brap brap, I didn't last night as it was late when I finally bought it and upgraded it slightly...then proceeded to incure fines by testing my pew pew in the no fire zone...thanks elite for the warnings, paid everything off, like 200cr, but was a pain....
Does one need a cargo hold for this Palladium exchange? I got rid of mine for a Shield cell, second question, Do you keep equipment when you buy something new to go in the slot? Cause, then it really isn't a big deal to swap my cargo bay back in...isn't a big deal regardless, but....
Re: Elite. Dangerous May 20, 2015 12:51AM |
Registered: 13 years ago Posts: 269 Star Commander |
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Yalk
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Deathbane
Palladium is a good choice.. just be careful where you do it..
ill be on tonight.
my late ass time of night? or normal person time of night?
I want to take my new ship out for some brap brap, I didn't last night as it was late when I finally bought it and upgraded it slightly...then proceeded to incure fines by testing my pew pew in the no fire zone...thanks elite for the warnings, paid everything off, like 200cr, but was a pain....
Does one need a cargo hold for this Palladium exchange? I got rid of mine for a Shield cell, second question, Do you keep equipment when you buy something new to go in the slot? Cause, then it really isn't a big deal to swap my cargo bay back in...isn't a big deal regardless, but....
Re: Elite. Dangerous May 20, 2015 04:19AM |
Registered: 13 years ago Posts: 1,830 Star Captain |
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eRkkituo
Quote
Yalk
Quote
Deathbane
Palladium is a good choice.. just be careful where you do it..
ill be on tonight.
my late ass time of night? or normal person time of night?
I want to take my new ship out for some brap brap, I didn't last night as it was late when I finally bought it and upgraded it slightly...then proceeded to incure fines by testing my pew pew in the no fire zone...thanks elite for the warnings, paid everything off, like 200cr, but was a pain....
Does one need a cargo hold for this Palladium exchange? I got rid of mine for a Shield cell, second question, Do you keep equipment when you buy something new to go in the slot? Cause, then it really isn't a big deal to swap my cargo bay back in...isn't a big deal regardless, but....
Yes, you need cargo space. Ideally at least 4 tons, preferably more. Having more speeds up the process since the scooping party needs to dock with the station to sell the cargo off.
Equipment staying available for rebuying between dockings isn't guaranteed as far as I know, but you don't lose cash in selling it - I would advice finding a piece of equipment in an internal slot which is available at the station (marked red in the list - "already installed"). That part can be safely removed and replaced with cargo racks and later bought again because it's in stock anyway.
Lastly, palladium is a decent material for the task, but it's hard to come by (don't know any systems nearby selling it off the top of my head) and seems to have a heavily variable profit margin. Meanwhile, beryllium can be acquired at Duamta and sold at Luyten's Star, a minimal jump distance away, and on a good day earns you 1200-1400cr/ton.
Re: Elite. Dangerous May 20, 2015 11:34AM |
Registered: 12 years ago Posts: 706 Warrior |
Re: Elite. Dangerous May 20, 2015 12:34PM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: Elite. Dangerous May 20, 2015 02:30PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
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IceVamp
You definitly need to come brap. I hunted for about 3 hours last night, made about 3 mill. But had some really good shows from Anaconda's and Pythons. And lesser ships (cobras and down) melt away really quick.
Re: Elite. Dangerous May 20, 2015 03:06PM |
Registered: 12 years ago Posts: 706 Warrior |
Re: Elite. Dangerous May 21, 2015 10:19AM |
Registered: 13 years ago Posts: 1,023 Khan |
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IceVamp
Systems without depleted asteroid belts, or planetary rings. Especially if the system has a refinery economy. Going close to the rings or fields should make resource extraction sites pop up in your navigation pane. Edit: Close here is within like 500 ls. Pop off the discovery scanner at that range if you don't have system info and if there are any, you should know. But you can also ply the nav beacons by the stars. But usually not as many bounties there.
Re: Elite. Dangerous May 21, 2015 10:48AM |
Registered: 12 years ago Posts: 1,085 |
Re: Elite. Dangerous May 21, 2015 12:39PM |
Registered: 13 years ago Posts: 1,251 Warrior |
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Trunham
So who will be nominated to fly into the black hole its self?
Re: Elite. Dangerous May 21, 2015 06:39PM |
Registered: 12 years ago Posts: 706 Warrior |
Re: Elite. Dangerous May 22, 2015 02:58PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: Elite. Dangerous May 22, 2015 03:17PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
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Zweistein000
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Trunham
So who will be nominated to fly into the black hole its self?
Re: Elite. Dangerous May 22, 2015 04:07PM |
Registered: 13 years ago Posts: 269 Star Commander |
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Yalk
I'm game, maybe, I JUST upgraded my FSD to 11.86ly laden, so I'll get 9 ish avg range now. my fuel scoop is pretty clutch though
How long will this jaunt take? I'll be on super late for you guys, so, there's that....also, I'd rather not be left in deep space if I have to get off randomly (unlikely if its after baby bed time, but again, will be past Zwei's bedtime ). HOWEVER, I discovered that you can color your galaxy map by scoopable stars, SUPER USEFUL, and makes navigating easy...
My Viper is still mostly "D" rating components, the rest are "C" and a "B" FSD....avoided "B" due to weight (except FSD), "C" seems fine, "D" is actually good if you can't get "A" due to being lighter...its in decent shape, not "A" grade yet, but, serviceable, I also have 300'000 in the bank now, (I know, I'm still poor) its enough to buy my viper indefinitely at this point, I can't upgrade it much more than I have unless I start getting "A" grade stuff and that's all super expensive...
What are the thoughts on downgrading to Class 2 (from Class 3) to get a higher rating or save power/weight?
QUESTION :
How do you swap between fire groups? (Or bane, how do you setup the pinky "shift" trigger?) right now I've got weapons on group 1, Discovery scanner on group 2, I've also got sheild cell on that groups, but it has its own dedicated button. I'll probably assign "Kill warrant scanner" and FSD:i to the same button in a different control group as well...
EDIT : Thinking on it more, I'm totally game if ya'll want to wait for me to play (I can make my way to Tau Ceti) I need a better scanner, otherwise I think I'm good to go....you guys can judge my equipment when we are together and can shop for new stuff if mine is crap...I got the best FSD I can afford (and find), I don't really want to sacrifice my fighting ability for it, to get much better range I'd need to start stripping stuff...
Re: Elite. Dangerous May 22, 2015 06:02PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
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eRkkituo
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Yalk
<snip>
Class downgrades are viable for certain components (generator for cargo ships for example), but they degrade performance a lot. If you're running a viper, you'll probably want to avoid doing that.
Default key for switching between fire groups is N, it's configurable under controls->weapons->cycle fire groups.
I have a dedicated group for KW scanners and such, mixing them with weapons never felt quite right.
Also, if you're struggling with part costs, we could try to agree on a time when I drop by and dump some valuable metals on you. See my earlier posts.
All in all the viper isn't well suited to become a long-range hopper in any case due to its various constraints. You can get it up to 13-15ly with an A-rating FSD and conservative internal upgrades whilst enjoying a relatively effective armament, but it's not going to be able to keep up with heavier enemies 1v1 in that configuration.
Re: Elite. Dangerous May 22, 2015 06:35PM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: Elite. Dangerous May 22, 2015 06:50PM |
Registered: 13 years ago Posts: 1,251 Warrior |
Re: Elite. Dangerous May 23, 2015 04:31PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: Elite. Dangerous May 23, 2015 08:33PM |
Registered: 13 years ago Posts: 1,251 Warrior |
Re: Elite. Dangerous May 23, 2015 09:34PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Quote
Zweistein000
Luyten's star, IIRC. Only one should be named that. Alternative is to get to Saktsak, which is pretty close to the correct luyten's star (as in 1-4 jumps close, depending on your FSD).
Re: Elite. Dangerous May 23, 2015 10:43PM |
Registered: 13 years ago Posts: 269 Star Commander |
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Yalk
Quote
Zweistein000
Luyten's star, IIRC. Only one should be named that. Alternative is to get to Saktsak, which is pretty close to the correct luyten's star (as in 1-4 jumps close, depending on your FSD).
How do you tell the stars name without solar system info?
Re: Elite. Dangerous May 26, 2015 06:35AM |
Registered: 12 years ago Posts: 706 Warrior |
Re: Elite. Dangerous May 26, 2015 03:10PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
Re: Elite. Dangerous May 26, 2015 04:33PM |
Registered: 13 years ago Posts: 1,251 Warrior |
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Yalk
You did read that Bane wants to join the Alliance right?
which ever faction has blue/green lasers, that's the one I want to roll with...I guess I need to read some lore on the factions...
edit : that pic tho...its compelling, I like the tear drop...
edit edit : read the brief lore, I like the Alliance as well...they have a "fuck off and leave us alone attitude" which I find appealing, they are also a Confederation of independent planets (THE SOUTH WILL RISE AGAIN)....it also means we can pick the flavor of the alliance we like the most as our "home" system, apparently they vary (from autocratic, to republic to theocracy) ....you need extensive permitting to enter their territories, meaning that players will be sparser in Alliance space than Federation/Empire...
Re: Elite. Dangerous May 27, 2015 11:41AM |
Registered: 12 years ago Posts: 706 Warrior |
Re: Elite. Dangerous May 27, 2015 02:07PM |
Registered: 12 years ago Posts: 1,085 |
Re: Elite. Dangerous May 27, 2015 05:11PM |
Registered: 13 years ago Posts: 1,830 Star Captain |
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IceVamp
Well, I AM a socialist.
But I am not an evil undead lord of blight, and let's face it, if there's an option to be one in a game, I'll be one.
Through total dominion with an iron fist, there will be peace. And rebels, so there's something to fight.
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Trunham
So the Alliance is effectively the Free Worlds League if the FWL was a periphery faction.
Re: Elite. Dangerous May 28, 2015 07:03PM |
Registered: 12 years ago Posts: 1,085 |
Re: Elite. Dangerous May 28, 2015 07:13PM |
Registered: 13 years ago Posts: 269 Star Commander |
Re: Elite. Dangerous May 29, 2015 11:52AM |
Registered: 13 years ago Posts: 1,023 Khan |
Re: Elite. Dangerous May 29, 2015 05:20PM |
Registered: 12 years ago Posts: 1,085 |